mumble-link-events
require 'mumble-link-events'
The mumble-link-events module does not have any public functions or
attributes, however once it is loaded from another module using require, it
will send events based on the data accessible from the mumble-link
module.
Note
This module checks particular values in mumble-link on every
update event. Any events that it queues are dispatched on
the next update.
Events
-
mumble-link-available
Sent once mumble-link.tick() has changed after a
mumble-link-unavailable event.
Version History
-
mumble-link-unavailable
Sent anytime mumble-link.tick() is not updated for at least 400
milliseconds, indicating that the game is no longer updating the MumbleLink
data.
Once this event has been sent additional MumbleLink related events will not
be sent until mumble-link-available is sent again.
Version History
-
mumble-link-map-changed
Sent anytime mumble-link.context.mapid() changes between update events.
Event handlers will be sent a Lua table containing two fields:
Warning
from may be 0 if there was not a valid map previously.
Version History
-
mumble-link-character-changed
Sent anytime mumble-link.identity.name() changes between update events.
Event handlers will be sent a Lua table containing two fields:
Warning
from may be nil if there was no previous character name.
Version History